Visualizers tutorials
Novus Visualizers tutorials
The definitive, step-by-step guides for Novus Visualizers: from your first export to layers, beat-sync, the audio engine, captions, and common release tasks. These cover the essentials as general guidance; the app itself holds a deeper, always-current library, and you can see every tool on the tool map.
Topic
Level
Novus Visualizers
- Editing & layers
Working with layers in Novus Visualizers (and which combinations work best)
Stack ordered reactive layers with blend controls to build depth (a calm background engine, a sharp foreground, accents, and text) and learn the layer combinations that read well instead of turning to mush.
7 min · IntermediateStart - Editing & layers
Text, titles, and on-device AI captions in Novus Visualizers
Add a title and artist, choose fonts and animation styles, and turn audio into captions with on-device Whisper transcription and per-word timing, without your audio ever leaving the browser.
6 min · IntermediateStart - Editing & layers
Saving a project you can reuse across tracks
Once you have dialed in a look you love, save it as a project so every future track starts there. How to build, save, and reopen a saved document for a fast, consistent production line.
6 min · IntermediateStart - Editing & layers
Working with depth and 3D modes
Depth is not a separate engine; it lives inside specific modes. How to use the 3D modes (Bars 3D Columns, Spectrum Spectral Mesh, Waveform 3D Surface, Character Motion 3D Performer, and the Tunnel corridor and tube modes) plus the camera and depth controls that make them sing.
7 min · IntermediateStart - Editing & layers
Cinematic effects and finishing touches
The post-processing layer that separates a polished visualizer from a raw one (vignette, film grain, and chromatic aberration, plus the drift reaction) and how to use them without overdoing it.
5 min · IntermediateStart - Editing & layers
Classic Editor vs Studio Workstation: which to use when
Novus Visualizers has two editors over one saved document and one renderer: the guided Classic Editor and the direct-manipulation Studio Workstation. Learn what each is best at and when to switch.
6 min · IntermediateStart